From the piratical free-for-all following the conquest of Spanish Jamaica, to the turning of the tide against the Spanish-hunting Caribbean sea rovers, Firelock Games brings you the romance and reality of buccaneering combat at sea and ashore! The game period begins circa 1620 as the Dutch, English, and French set their sights on the New World: on establishing colonies and on depriving Spain of her American wealth. These adventurers are known variously as privateers, buccaneers, flibustiers, and pirates. This sea thieving will accelerate significantly in 1655 and beyond, when the English conquerors of Jamaica ally with French flibustiers and boucaniers from Tortuga, and send small vessels far and wide to raid Spanish ships and towns along the Spanish Main. Using their skills in intelligence collection, maritime combat, and land warfare, these rovers strike greedy blows against New World Spain. The game period comes briefly to a close at the end of the century with the sack of Cartagena by the French and a very tenuous and temporary peace. Yet not for the purpose of rebellion do these adventurers engage their enemy with musket and cutlass, for these rovers are rebels only in the sense that all adventurers are rebels. Nor for patriotism do these men engage their enemy, except in the narrowest sense.